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UnityShader笔记
阅读量:
488 次
发布时间:
2019-03-07
本文共 53 字,大约阅读时间需要 1 分钟。
本篇内容仅为记录。(全是用shader graph制作)
1、制作水面波动效果。
2、全息投影效果。
3、
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